using System;
using UnityEngine;
using UnityEngine.UIElements;
public class Readme : ScriptableObject
{
public StyleSheet commonStyle;
public StyleSheet darkStyle;
public StyleSheet lightStyle;
public Texture2D icon;
public string title;
public Section[] sections;
public bool loadedLayout;
[Serializable]
public class Section
{
public string heading, text, linkText, url;
}
}