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- using UnityEngine;
- public class CameraController : MonoBehaviour
- {
- public GameObject player;
- public Vector3 offset;
- // Start is called once before the first execution of Update after the MonoBehaviour is created
- void Start()
- {
-
- }
- // Update is called once per frame
- void LateUpdate()
- {
- transform.position = player.transform.position + offset;
- }
- }
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